CEO
With a background in IT, e-commerce, and gaming, he worked on product, marketing, and business strategy and management.
Now, he channels that experience into guiding the studio’s business growth and creative direction.
CMO
Experienced in IT, FinTech, and gaming, he has led marketing, analytics, and business growth across indie and tech sectors.
He now drives the studio’s visibility, strategic partnerships, and community growth.




We believe that project diversity is the key to our success — that’s why we’re working across three in-house projects simultaneously. We aim to release our first fully developed game in 2026 while continuing to support and promote other indie titles. Our goal is to publish four games by the end of Q2 2027.


Fornix (“arch” in Latin) is a C-shaped bundle of nerve fibers inside the brain, a crucial tool for memory encoding. Our mission is to utilize the fornix by creating memorable experiences that people will love and never forget.